componentHidden
public void componentHidden(ComponentEvent e)
componentMoved
public void componentMoved(ComponentEvent e)
componentResized
public void componentResized(ComponentEvent e)
componentShown
public void componentShown(ComponentEvent e)
focusGained
public void focusGained(FocusEvent e)
focusLost
public void focusLost(FocusEvent e)
getMinimumSize
public Dimension getMinimumSize()
getPreferredSize
public Dimension getPreferredSize()
getResetAction
public Action getResetAction()
getScrollDownAction
public Action getScrollDownAction()
getScrollLeftAction
public Action getScrollLeftAction()
getScrollRigthAction
public Action getScrollRigthAction()
getScrollUpAction
public Action getScrollUpAction()
getZoomInAction
public Action getZoomInAction()
getZoomOutAction
public Action getZoomOutAction()
init
public void init()
init. extended constructor.
called by engine.
mouseClicked
public void mouseClicked(MouseEvent e)
mouseEntered
public void mouseEntered(MouseEvent e)
mouseExited
public void mouseExited(MouseEvent e)
mousePressed
public void mousePressed(MouseEvent e)
mouseReleased
public void mouseReleased(MouseEvent e)
mouseWheelMoved
public void mouseWheelMoved(MouseWheelEvent e)
paintComponent
public void paintComponent(Graphics g)
custom paint.
this will paint the turtle lines and the turtle.
repaint
public void repaint()
controlled repaint.
if interpreter is running this will be disabled.
resetCanvas
public void resetCanvas()
reset canvas